FuriousVamp (talk | contribs) (Created page with "Target Focus [ON]: thumb ● Much easier time Tracking your opponents ● FOV Can be altered to your liking, though not very flexible ● 2 or 3 Different Angles you can choose from ● Movement and positioning is solely based on your opponent ● Very hard to get out of corners ● You will need Center Control much more often ● You cannot throw punches or dodges at angles ● Punches will land more often up close...") |
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− | + | * Much easier time Tracking your opponents |
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+ | * You cannot throw punches or dodges at angles |
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− | + | * You will not need Center Control to keep a fight in your favor |
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− | + | * Sometimes you will miss your Punches at weird angles |
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− | + | * Power Punches will miss more depending on your aim |
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− | ● Sometimes you will miss your Punches at weird angles |
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− | credits- Crieno |
Latest revision as of 20:48, 16 October 2023
Target Focus on
- Much easier time Tracking your opponents
- FOV Can be altered to your liking, though not very flexible
- 2 or 3 Different Angles you can choose from
- Movement and positioning is solely based on your opponent
- Very hard to get out of corners
- You will need Center Control much more often
- You cannot throw punches or dodges at angles
- Punches will land more often up close
- Dodging feels smoother
- Power Punches will hit more often
Target focus off
- A bit harder to Track your opponents (Mobile is MUCH harder)
- FOV is much more Flexible
- An Infinite number of Angles you can play from
- Movement and Positioning is Free
- Easy to get out of Corners or Ropes
- You will not need Center Control to keep a fight in your favor
- You can Throw Punches and Dodges at Various Angles
- Sometimes you will miss your Punches at weird angles
- Dodges feel more controlled, but less smooth
- Power Punches will miss more depending on your aim